![]() ![]() also isn’t as reliable as it should be. While I love nothing more than seeing my rainbow-bright unicorn gore a goblin until it’s nothing but a chunky pool of blood, her attacks are unreliable. When I switched over to my PowerA controller, the issue persisted. Rather, when I push him in a direction, his walk can sometimes be a bit jittery. It doesn’t affect the gameplay, but it did make me think there was an issue with my left Joy-Con. Sporadically, though more often in caves and dungeons than out in the open, my character won’t move in a natural straight line. ![]() Two more common problems I encountered have to do with character movement and pet A.I. Also, the opening cinematic dropped all audio about seven seconds into it. There are issues with the music and sound in the loading screens, a few times the game told me I accepted a quest when in reality I merely picked up an item in a quest I was in the process of completing, and I’ve had a handful of items simply disappear from my inventory after I unequipped them. There will be a patch released around launch that is supposed to fix a few minor bugs, however, it’s unclear if the ones I came across during my playthrough will be squashed with that patch. It’s not all wine and roses as Torchlight II does have noticeable bugs. When I rolled a second character, the gun-heavy Outlander who I paired with the unicorn, I played mostly in handheld mode and really found the colors on the Switch screen to be quite moody. With my first character, I mostly stayed glued to my TV. ![]() Torchlight II‘s art and enemy design really pop on my big screen but look just as creative and captivating while playing in bed. It truly is a spectacle to behold, and thanks to Panic Button’s knowledge of the Switch hardware, I didn’t experience a moment of slowdown or frame drops when I smoked a massive swarm of zombies with five different magnificent skills.Īnd all of that is true whether playing while docked or in handheld mode. The hack ‘n’ slash action is incredibly satisfying, especially when I unleash a fireworks show of ice and lightning attacks. The rest of the game, from the dreamy music to the bright and colorful art direction, is perfectly retained with this port. That’s probably the only concession made with bringing Torchlight II to consoles. Add in quick access to mana and health potions, which you will 100% need to properly function in this game, and that leaves just five buttons to map with your various skills and spells. With your general attack button taking up one, that leaves you with seven. You have just eight buttons to configure to your liking. If you’ve played Torchlight II before on PC, the biggest change you’ll probably notice with the console version is the truncated number of attack options. Pet choices include various dogs, cats, flying creatures, a headcrab, pre-order exclusive Yapper from the upcoming Torchlight Frontiers, and the Nintendo Switch exclusive chonky unicorn. Choosing between Engineer, Berserker, Embermage, and Outlander, players can pick the look of their hero from an unfortunately small number of options and pair them with a companion pet to accompany them throughout their quest. Taking place years after the end of the original game, Torchlight II offers up new character classes who are tasked with taking down a corrupted Alchemist, one of the character classes from the first game. ![]()
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